We can use a pixel_weight parameter to control how much we care about pixel drift vs character error. Setting pixel_weight=0 will give us the best possible ASCII art (the junk we saw above before-optimization), while setting it to a large value will give us something that looks more like the original image but at the expense of the ASCII art quality.
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,这一点在clash下载中也有详细论述
the complexity side of things is harder to explain. you can approach this theoretically, practically, or a mix of both. the theoretical approach is to look at the worst-case time complexity of each algorithm, and the practical approach is to look at how they perform on real-world inputs and benchmarks. let’s explore a bit of both.
Replaced by: Drizzle (21% → 100%)